View Full Version : reliability
5litremustang
06-18-2005, 01:27 AM
how about making the reliability of a car have some sort of impact on how often it breaks down? i had a 90% reliability and was losing about 1 in every 3 races. that translates closer to 60% reliability. this would make the game less frustrating and a tiny bit more realistic
shmedvig
06-18-2005, 01:30 AM
why do you let your reliablity go down so far?
JDMAccord02
06-18-2005, 07:29 AM
why do you let your reliablity go down so far?
because 90% is suppose to be good..thats like breaking down 1 time out of 10 races
o_O_Tread_O_o
06-18-2005, 10:17 AM
i tune mine up at 96% to 95%
Neversatisfied
06-18-2005, 11:32 AM
I usually tune my car up at 97-98%
its crazy how sometimes ur car will break down at like 97%
o_O_Tread_O_o
06-18-2005, 01:24 PM
every once in a while my car breaks down in 99%
midnite_Rider
06-18-2005, 01:44 PM
when i used to race my car would break down at 100% every once in a while
i usually tuned mine back up once it got between 97-98
Dannyboy1
06-18-2005, 02:05 PM
Every time I tune the m3 above 99.8%PR, It will break down as soon as it hits the 98%reliability mark.lol.
lenko
06-18-2005, 04:57 PM
Unless you guys are going for a 0.99 win/loss ratio... what's the point? I let my reliability drop til it hits 60% or lower before I bother with a tune up.
5litremustang
06-21-2005, 11:27 AM
i let it go down so far because my crew isnt going for #1 right now and veggie doesnt mind if we just [censored] around for the rest of the session...i spend my timee buying all sorts of cars and tuning them and pertending i know how to HI
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