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		<title><![CDATA[Midnite Challenge Forums - Game Idea's and Suggestions]]></title>
		<link>http://www.midnitechallenge.com/forums/</link>
		<description><![CDATA[Midnite Challenge Forums - http://www.midnitechallenge.com/forums]]></description>
		<pubDate>Sun, 03 May 2026 20:52:01 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[bring old icons back]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=142741</link>
			<pubDate>Sun, 29 Apr 2018 22:59:12 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=142741</guid>
			<description><![CDATA[can you bring back old icons the red thumb for top crew members the blue thumb for top crew leader the lightning bolt for top player and so on ....... and can you also bring back rev 2 with rad and online racing to make crew models and make working have nothing to do with the ratio please]]></description>
			<content:encoded><![CDATA[can you bring back old icons the red thumb for top crew members the blue thumb for top crew leader the lightning bolt for top player and so on ....... and can you also bring back rev 2 with rad and online racing to make crew models and make working have nothing to do with the ratio please]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Car Color Poll]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=142718</link>
			<pubDate>Wed, 01 Jun 2016 03:13:47 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=142718</guid>
			<description><![CDATA[This is to get the car colors back <img src="http://www.midnitechallenge.com/forums/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[This is to get the car colors back <img src="http://www.midnitechallenge.com/forums/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Car Color]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=142716</link>
			<pubDate>Wed, 25 May 2016 23:50:07 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=142716</guid>
			<description><![CDATA[I think that it would be cool to have a little more description of the vehicles. Like when you look at someone's profile thing. It should say for instance a Forrest green gmc typhoon and show up on the little icons by our names as well. Lol just a suggestion figured it would be cool to match the dice with our cars lol. Oh and rims lol just because hahaha.]]></description>
			<content:encoded><![CDATA[I think that it would be cool to have a little more description of the vehicles. Like when you look at someone's profile thing. It should say for instance a Forrest green gmc typhoon and show up on the little icons by our names as well. Lol just a suggestion figured it would be cool to match the dice with our cars lol. Oh and rims lol just because hahaha.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Live Chat]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=142709</link>
			<pubDate>Mon, 16 May 2016 22:20:48 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=142709</guid>
			<description><![CDATA[I thought it'd be a good idea to make it to where the Live Chat doesn't clear out when you log out.. <br />
<br />
Maybe if it holds messages for an hour or holds the last 10-25 messages or something, maybe it'll help get people using it more instead of personal messages which take time to write out and you can only send them every 30 seconds]]></description>
			<content:encoded><![CDATA[I thought it'd be a good idea to make it to where the Live Chat doesn't clear out when you log out.. <br />
<br />
Maybe if it holds messages for an hour or holds the last 10-25 messages or something, maybe it'll help get people using it more instead of personal messages which take time to write out and you can only send them every 30 seconds]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Website Layout]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6587</link>
			<pubDate>Tue, 29 Dec 2015 18:58:11 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6587</guid>
			<description><![CDATA[There has to be a better way to make this game more user friendly. I used to play all these games from MidniteChallenge, TopShift, to StreetHiest. These games used to be so much fun to play. They are definitely lacking a few things.<br />
<br />
First problem: I understand that only a few people play this game now. However, even when getting on, I feel so disconnected from someone else. <br />
<br />
Live Chat and Who's Online need to be fixed. First off, they should be on every single page in their own section in real time. And secondly, if someone types in the live chat, dont delete that message after a short period of time. I have typed in the live chat lately only for it to not show anything the next time I login. If you keep the 20 most recent replies, it will promote people to see them and actually respond, even if it is hours or days after. The fact that it is toggled off by default is a bad decision. Make it toggled on when you first log in or don't even give an option to close it. The lack of a community and communication will not help this game grow to what it was.<br />
<br />
<br />
Second Problem:<br />
<br />
The layout looks nice and all but it is definitely not that user friendly. I am going nuts with the constant clicking and little things that would make it more enjoyable if they were corrected.<br />
<br />
<br />
Make the  top menu bar only require you to hover over it for the list to drop down. Then you can click what you want. Being able to hover over Race and then click PVP would definitely make the game feel better. Nobody wants to click more than they have to on a text based game. Its just small things like this that make it a nuisance to do on this game.<br />
<br />
<br />
More specific problem to the above issue stated: Reduce clicking on repetitive stuff:<br />
Example:<br />
Just to refuel a car takes these steps: <br />
<br />
1. Click the car shortcut<br />
2. Click Refill<br />
3. Click Refuel<br />
4. Click Refill<br />
5. Click Refill Nitrous<br />
6. Click Refill<br />
7. Click Tune-up<br />
<br />
While that might sound petty to complain about, I have to do it every 5 races. Why not make the Fuel/Nitrous logo in the top right clickable if its not 100% to refuel? Also, add a Tune-Up one too.<br />
<br />
<br />
<br />
Also, the website is a nightmare on a mobile device with how massive all the pictures are.<br />
<br />
<br />
These are just a few changes that can be fixed to help the overall feel to this game.<br />
<br />
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<br />
Now on to just random ideas that would be fun but not mandatory.<br />
<br />
1. Increase the amount of credits you obtain by double as long as you are online being active. This would promote people to actually be online more. Maybe even just double the whole system in general and storage just to increase activity.<br />
<br />
2. As long as I have played this game, there is always two types of people and how they use their precious credits.  Their priory is either to race/work or steal. Why not give two separate credit sections for each type of activity. The "white hat" and the "black hat" activities. I am more of a racer, and this type of activity is usually time consuming and keeps me online because I have to send races constantly. However, it would be nice to not feel like I am hindering myself in the racing aspect because I get the urge to home invade all my credits away. When that happens, I usually result in logging off until more credits accrue. This separation would promote the people who only steal/home invade and log off for the day to use the other section of credits to race and whatnot. As well as make the racers get to spend more time on the stealing side as well.]]></description>
			<content:encoded><![CDATA[There has to be a better way to make this game more user friendly. I used to play all these games from MidniteChallenge, TopShift, to StreetHiest. These games used to be so much fun to play. They are definitely lacking a few things.<br />
<br />
First problem: I understand that only a few people play this game now. However, even when getting on, I feel so disconnected from someone else. <br />
<br />
Live Chat and Who's Online need to be fixed. First off, they should be on every single page in their own section in real time. And secondly, if someone types in the live chat, dont delete that message after a short period of time. I have typed in the live chat lately only for it to not show anything the next time I login. If you keep the 20 most recent replies, it will promote people to see them and actually respond, even if it is hours or days after. The fact that it is toggled off by default is a bad decision. Make it toggled on when you first log in or don't even give an option to close it. The lack of a community and communication will not help this game grow to what it was.<br />
<br />
<br />
Second Problem:<br />
<br />
The layout looks nice and all but it is definitely not that user friendly. I am going nuts with the constant clicking and little things that would make it more enjoyable if they were corrected.<br />
<br />
<br />
Make the  top menu bar only require you to hover over it for the list to drop down. Then you can click what you want. Being able to hover over Race and then click PVP would definitely make the game feel better. Nobody wants to click more than they have to on a text based game. Its just small things like this that make it a nuisance to do on this game.<br />
<br />
<br />
More specific problem to the above issue stated: Reduce clicking on repetitive stuff:<br />
Example:<br />
Just to refuel a car takes these steps: <br />
<br />
1. Click the car shortcut<br />
2. Click Refill<br />
3. Click Refuel<br />
4. Click Refill<br />
5. Click Refill Nitrous<br />
6. Click Refill<br />
7. Click Tune-up<br />
<br />
While that might sound petty to complain about, I have to do it every 5 races. Why not make the Fuel/Nitrous logo in the top right clickable if its not 100% to refuel? Also, add a Tune-Up one too.<br />
<br />
<br />
<br />
Also, the website is a nightmare on a mobile device with how massive all the pictures are.<br />
<br />
<br />
These are just a few changes that can be fixed to help the overall feel to this game.<br />
<br />
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<br />
Now on to just random ideas that would be fun but not mandatory.<br />
<br />
1. Increase the amount of credits you obtain by double as long as you are online being active. This would promote people to actually be online more. Maybe even just double the whole system in general and storage just to increase activity.<br />
<br />
2. As long as I have played this game, there is always two types of people and how they use their precious credits.  Their priory is either to race/work or steal. Why not give two separate credit sections for each type of activity. The "white hat" and the "black hat" activities. I am more of a racer, and this type of activity is usually time consuming and keeps me online because I have to send races constantly. However, it would be nice to not feel like I am hindering myself in the racing aspect because I get the urge to home invade all my credits away. When that happens, I usually result in logging off until more credits accrue. This separation would promote the people who only steal/home invade and log off for the day to use the other section of credits to race and whatnot. As well as make the racers get to spend more time on the stealing side as well.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New Ideas]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6583</link>
			<pubDate>Sun, 29 Nov 2015 16:37:24 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6583</guid>
			<description><![CDATA[Hey, thought I would throw some idea's out there to try get a bit of competition going. Last round was very boring lol granted I got a flying start but I thought for sure someone would chase me down. Thank god you capped the models too or Id of been in the trillions lol. Apparently there is away around it though, racing a few people and then working 10 creds a few times then cruising gets you 50k extra models at a time or something like that. Tried it and it works at times.<br />
<br />
There needs to be something added to give players reasons to race pvp. No body will race now because they are afraid to lose. Also I found when racing the bots it wasn't really worth while, was making very little cash in comparison to what I made working my creds, if I raced bot's in pvp for 10 hours I would have made far less cash than working 1000 creds so why bother?<br />
<br />
Things you could add or change are<br />
<br />
Double crew models when racing PVP compared to racing Head v Head.<br />
<br />
Make it so that you make the same cash racing a bot in PVP as a palyer. It will encourage people to race PVP and it will be hard for people to watch them without trying themselves.<br />
<br />
You need to increase the cash you make racing PVP so its like a percentage of what you would make when you workings creds, racing for 1-2 hours in PVP should be the equivalent cash of working a 1000 creds or something like that so that in encourages people to stay online. As I said above, racing PVP for 10 hours wouldn't make you anywhere near what you would for working 1000 creds.  <br />
<br />
Crews for me is what makes good competition, if two crews get going then that's at least 6 players guaranteed to be putting hours into the game, so you need to give people more reason to set up a crew and have a go, a lot of players wont join a crew because they would rather be able to steal of everyone. You need to give players more reason to want to join a start/join a crew. I think by changing the prize you could do this, a far better prize for getting top crew would be free membership the following month, still costs you nothing but you lose out on few &#36;&#36; but it will create more competition.<br />
<br />
Another thing you could add, is a "membership plus" lol .... an extra option, increases your credit bank limit to 3000 and load 3x faster.<br />
<br />
Also another thing to encourage people to race and put time into playing and learning how to tune is, offer a prize for someone who beats the records on IDE CARS ... Firstly if you beat them then you most certainly deserve a prize, because getting to lvl 45 and finding all the right parts and tuning takes a lot of work and play time. I think again offering a free month membersip for each record broken would be good, so if someone breaks all 3 they should get 3 free months membership. I can see loads of people giving it a go lol but I can also see loads of people failing because I set good records lol ...]]></description>
			<content:encoded><![CDATA[Hey, thought I would throw some idea's out there to try get a bit of competition going. Last round was very boring lol granted I got a flying start but I thought for sure someone would chase me down. Thank god you capped the models too or Id of been in the trillions lol. Apparently there is away around it though, racing a few people and then working 10 creds a few times then cruising gets you 50k extra models at a time or something like that. Tried it and it works at times.<br />
<br />
There needs to be something added to give players reasons to race pvp. No body will race now because they are afraid to lose. Also I found when racing the bots it wasn't really worth while, was making very little cash in comparison to what I made working my creds, if I raced bot's in pvp for 10 hours I would have made far less cash than working 1000 creds so why bother?<br />
<br />
Things you could add or change are<br />
<br />
Double crew models when racing PVP compared to racing Head v Head.<br />
<br />
Make it so that you make the same cash racing a bot in PVP as a palyer. It will encourage people to race PVP and it will be hard for people to watch them without trying themselves.<br />
<br />
You need to increase the cash you make racing PVP so its like a percentage of what you would make when you workings creds, racing for 1-2 hours in PVP should be the equivalent cash of working a 1000 creds or something like that so that in encourages people to stay online. As I said above, racing PVP for 10 hours wouldn't make you anywhere near what you would for working 1000 creds.  <br />
<br />
Crews for me is what makes good competition, if two crews get going then that's at least 6 players guaranteed to be putting hours into the game, so you need to give people more reason to set up a crew and have a go, a lot of players wont join a crew because they would rather be able to steal of everyone. You need to give players more reason to want to join a start/join a crew. I think by changing the prize you could do this, a far better prize for getting top crew would be free membership the following month, still costs you nothing but you lose out on few &#36;&#36; but it will create more competition.<br />
<br />
Another thing you could add, is a "membership plus" lol .... an extra option, increases your credit bank limit to 3000 and load 3x faster.<br />
<br />
Also another thing to encourage people to race and put time into playing and learning how to tune is, offer a prize for someone who beats the records on IDE CARS ... Firstly if you beat them then you most certainly deserve a prize, because getting to lvl 45 and finding all the right parts and tuning takes a lot of work and play time. I think again offering a free month membersip for each record broken would be good, so if someone breaks all 3 they should get 3 free months membership. I can see loads of people giving it a go lol but I can also see loads of people failing because I set good records lol ...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[if possible]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6568</link>
			<pubDate>Thu, 10 Sep 2015 12:12:50 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6568</guid>
			<description><![CDATA[Would like to suggest if its possible to lower the cost of skill upgrades cuz its hard for new players like me to earn money in pvp races,, and if possible to bring work so that we can earn money to tune cars and be able to compete with the elite players]]></description>
			<content:encoded><![CDATA[Would like to suggest if its possible to lower the cost of skill upgrades cuz its hard for new players like me to earn money in pvp races,, and if possible to bring work so that we can earn money to tune cars and be able to compete with the elite players]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[my idea]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6567</link>
			<pubDate>Mon, 07 Sep 2015 02:15:42 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6567</guid>
			<description><![CDATA[I’m new to the game,, but i would like to share some of my idea<br />
<br />
- add thugs and thieves<br />
- add guns and armor for thugs and knives for thieves while doing a car jack or home invasion<br />
- add a race where bots and players can race for pink slips<br />
- add delivery request where bots will ask for certain cars and will pay money and increase net worth<br />
- probably return the work,, because it’s too slow earning money by doing races]]></description>
			<content:encoded><![CDATA[I’m new to the game,, but i would like to share some of my idea<br />
<br />
- add thugs and thieves<br />
- add guns and armor for thugs and knives for thieves while doing a car jack or home invasion<br />
- add a race where bots and players can race for pink slips<br />
- add delivery request where bots will ask for certain cars and will pay money and increase net worth<br />
- probably return the work,, because it’s too slow earning money by doing races]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[idea's]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6555</link>
			<pubDate>Tue, 28 Jul 2015 23:59:55 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6555</guid>
			<description><![CDATA[i got a couple idea to make the game more fun for current and new players, and hopefully bring back some people. <br />
<br />
1- Bring back working, it sucks having to do pvp for money. It scares away new people and some people just dont wanna deal with it. its also opens up the competition alot. Not just who ever is fastest wins the round. kinda drags the game when you can tell who will win on day one. Alos maybe make working how it used to be haha had to work at 100 percent always or risk loosing models, forces you to race a little and what not <br />
<br />
2- Make Hitting the way it used to be. Bringing it back to the good old days would be awesome. Where attempts, level , and timing all mattered. It was hell of fun back then and had a huge part in this games prime 11 years ago or so. <br />
<br />
3-Fix tnt at a lower level, its so inconstant now its not even funny. one race your 12.0 the next your 12.4.<br />
<br />
<br />
Just think about them cres. The idea's will bring new people and old, make this game fun again.]]></description>
			<content:encoded><![CDATA[i got a couple idea to make the game more fun for current and new players, and hopefully bring back some people. <br />
<br />
1- Bring back working, it sucks having to do pvp for money. It scares away new people and some people just dont wanna deal with it. its also opens up the competition alot. Not just who ever is fastest wins the round. kinda drags the game when you can tell who will win on day one. Alos maybe make working how it used to be haha had to work at 100 percent always or risk loosing models, forces you to race a little and what not <br />
<br />
2- Make Hitting the way it used to be. Bringing it back to the good old days would be awesome. Where attempts, level , and timing all mattered. It was hell of fun back then and had a huge part in this games prime 11 years ago or so. <br />
<br />
3-Fix tnt at a lower level, its so inconstant now its not even funny. one race your 12.0 the next your 12.4.<br />
<br />
<br />
Just think about them cres. The idea's will bring new people and old, make this game fun again.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[crew models]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6550</link>
			<pubDate>Tue, 21 Jul 2015 04:23:11 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6550</guid>
			<description><![CDATA[In pvp racing I feel like more crew models should be gained for wins. I've had like 20 pvp wins today and maybe gained 10. But lost 5 races and lost over 100 crew models]]></description>
			<content:encoded><![CDATA[In pvp racing I feel like more crew models should be gained for wins. I've had like 20 pvp wins today and maybe gained 10. But lost 5 races and lost over 100 crew models]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[BOT Racer in PVP]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6548</link>
			<pubDate>Thu, 16 Jul 2015 21:21:16 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6548</guid>
			<description><![CDATA[I imagine this would be tough to do but we need a bot racer in pvp. You cannot further your account unless someone is racing pvp with you. At the moment I can pretty much control everything, because I am so far ahead and I could win all pvp races which stops people from wanting to enter, other players will only enter with someone who will take turns winninng races therefore people will not race pvp while the person in front is online and in turn will make them go offlline until me or whoever is in the lead goes offline. You get it? <br />
<br />
Means people are taking turn's coming online when others go offline so they can exchange win's.<br />
<br />
If we had a bot racer in pvp who only became active if there is only 1 person enetered in PVP then it will give other people more incentive to come online and catch up and enter pvp to stop someone getting free pvp win's from the bot, then if there is 2 actual players in PVP then bot becomes inactive and you have to race each other.<br />
<br />
Also, I have full EXP at the minute and need to level up, no one will eneter PVP for me to get cash to level up and racing for more EXP is pointless because I don't get anywhere near as much EXP per race until I level up. So there is no real way for me to further my account resulting in me going offline which is not what you want.]]></description>
			<content:encoded><![CDATA[I imagine this would be tough to do but we need a bot racer in pvp. You cannot further your account unless someone is racing pvp with you. At the moment I can pretty much control everything, because I am so far ahead and I could win all pvp races which stops people from wanting to enter, other players will only enter with someone who will take turns winninng races therefore people will not race pvp while the person in front is online and in turn will make them go offlline until me or whoever is in the lead goes offline. You get it? <br />
<br />
Means people are taking turn's coming online when others go offline so they can exchange win's.<br />
<br />
If we had a bot racer in pvp who only became active if there is only 1 person enetered in PVP then it will give other people more incentive to come online and catch up and enter pvp to stop someone getting free pvp win's from the bot, then if there is 2 actual players in PVP then bot becomes inactive and you have to race each other.<br />
<br />
Also, I have full EXP at the minute and need to level up, no one will eneter PVP for me to get cash to level up and racing for more EXP is pointless because I don't get anywhere near as much EXP per race until I level up. So there is no real way for me to further my account resulting in me going offline which is not what you want.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[PvP races are too long :(]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6544</link>
			<pubDate>Thu, 02 Jul 2015 03:27:23 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6544</guid>
			<description><![CDATA[If you enter right on the minute, you have to wait 3 mins and then another 3 mins after that but some times it only a 1 min wait on the other screen.<br />
<br />
Would be much better if it was 3 mins and then 1 min.]]></description>
			<content:encoded><![CDATA[If you enter right on the minute, you have to wait 3 mins and then another 3 mins after that but some times it only a 1 min wait on the other screen.<br />
<br />
Would be much better if it was 3 mins and then 1 min.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Crew Messages]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6540</link>
			<pubDate>Sun, 21 Jun 2015 13:46:59 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6540</guid>
			<description><![CDATA[Hey Cres.<br />
<br />
Little less drama this round lol<br />
<br />
Cres is there any chance you can add a feature to make us aware that there has been a message left on the crew wall. I forget to look at it all the time and I am sure other players in our crew do as well.<br />
<br />
It will encourage people to talk more in a group, creating an atmosphere and friendship among players, for me this is essential for the game to move forward and this will help massively. The game its self is a very good tactical game, but without interacting and talking with other players you become bored easily.<br />
<br />
Btw I now know why you where dead against a live chat lol<br />
<br />
---------<br />
<br />
Another thing Cres, I am very curious to know what you have been doing to promote the game and get new players?<br />
<br />
I see you have an MC Facebook page but I don't have a facebook and don't want one lol I got my GF to go on it and she was saying not much happens on there, so I don't know lol<br />
<br />
Anyways, is there anything we can do as players to help?<br />
<br />
Possibly quote all our positive comments on the New version and put them on like a MC advert, and email it to all the old players <img src="http://www.midnitechallenge.com/forums/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /> <br />
<br />
I don't know just throwing something out there lol]]></description>
			<content:encoded><![CDATA[Hey Cres.<br />
<br />
Little less drama this round lol<br />
<br />
Cres is there any chance you can add a feature to make us aware that there has been a message left on the crew wall. I forget to look at it all the time and I am sure other players in our crew do as well.<br />
<br />
It will encourage people to talk more in a group, creating an atmosphere and friendship among players, for me this is essential for the game to move forward and this will help massively. The game its self is a very good tactical game, but without interacting and talking with other players you become bored easily.<br />
<br />
Btw I now know why you where dead against a live chat lol<br />
<br />
---------<br />
<br />
Another thing Cres, I am very curious to know what you have been doing to promote the game and get new players?<br />
<br />
I see you have an MC Facebook page but I don't have a facebook and don't want one lol I got my GF to go on it and she was saying not much happens on there, so I don't know lol<br />
<br />
Anyways, is there anything we can do as players to help?<br />
<br />
Possibly quote all our positive comments on the New version and put them on like a MC advert, and email it to all the old players <img src="http://www.midnitechallenge.com/forums/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /> <br />
<br />
I don't know just throwing something out there lol]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[e-mail settings]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6539</link>
			<pubDate>Thu, 18 Jun 2015 04:18:17 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6539</guid>
			<description><![CDATA[Any chance we can have the option to not receive an e-mail every time someone messages us in game?<br />
<br />
I log in quiet frequently and the messages just fill up my inbox in the end.]]></description>
			<content:encoded><![CDATA[Any chance we can have the option to not receive an e-mail every time someone messages us in game?<br />
<br />
I log in quiet frequently and the messages just fill up my inbox in the end.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[More Detailed Histry]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6524</link>
			<pubDate>Fri, 05 Jun 2015 23:57:45 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6524</guid>
			<description><![CDATA[Would love to see the same details we get in those tiny boxes after races with the amount of cash won and models lost in the history.<br />
<br />
<br />
Also the fact that money is harder to get now make it difficult for newbes like me to try different things with cars.]]></description>
			<content:encoded><![CDATA[Would love to see the same details we get in those tiny boxes after races with the amount of cash won and models lost in the history.<br />
<br />
<br />
Also the fact that money is harder to get now make it difficult for newbes like me to try different things with cars.]]></content:encoded>
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		<item>
			<title><![CDATA[Suggestions for Version 3.1]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6523</link>
			<pubDate>Thu, 04 Jun 2015 23:21:17 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6523</guid>
			<description><![CDATA[I am going to list my suggestions for 3.1 as I feel the base core of the game is great but there are things that need fixing so below I will post my fixes/suggestions.<br />
<br />
1: Battles should not use gas and fuel<br />
<br />
Why? Simple battles are a big way of gaining money and should be the big basis of the actual game itself. There is no reason for the game to be so hardcore and this way stops it, it allows people to make money while offline, get on and tune and test cars without losing races because they cannot be here to refuel or tune up. This in my opinion makes the game a lot better, however H2H races should use fuel and nos.<br />
<br />
2: H2H races should be limited to 200 races completed every 8 hours.<br />
<br />
Why? H2H races should not be subjected to those who have more credits than the other, they should be a base membership racing to run out of credits and help fund the car and the battles do the rest from there. The P2P battles lose a lot of fun to them when one person can clearly win based on the credits spent and their RT instead of an equal playing ground where people can be around the same level so that it makes things more challenging.<br />
<br />
3: Cruising should also be limited to 200 cruises every 8 hours.<br />
<br />
This is to once again stop the abuse of credits being used to dictate wins, if models are a big part of getting money from P2P battles then this needs to stop being funded by winning or by wallets, it needs to be a strategy game for everyone who can log in once or twice every 8 hours to spend their credits wise until the next batch come in. To me this makes perfect sense in helping build a strategic, tuning racing game.<br />
<br />
4: P2P battles should have a different PF maximum each day<br />
<br />
The simple reason for this is that the game should be about tuning, and finding the best cars for the certain day and making all cars relevant, there is no reason for this to be a spending game with all that has been changed to the game to make it more fun and more casual. Different PF maximum's allow that to be the case as myself and Chris have found it fun trying to find the best PF car for 475 but now we have it narrowed down and need it to change to increase the fun of the game.<br />
<br />
These are my suggestions so far along with fixing the game so that it pays out money for those who run out of fuel or breakdown at least until such time where I think my suggestion on battles not using fuel is added as it is a big fun part of the game. I may add more if I think of more things but for now I feel the base is so much better than V3 it just needs some tweaks.]]></description>
			<content:encoded><![CDATA[I am going to list my suggestions for 3.1 as I feel the base core of the game is great but there are things that need fixing so below I will post my fixes/suggestions.<br />
<br />
1: Battles should not use gas and fuel<br />
<br />
Why? Simple battles are a big way of gaining money and should be the big basis of the actual game itself. There is no reason for the game to be so hardcore and this way stops it, it allows people to make money while offline, get on and tune and test cars without losing races because they cannot be here to refuel or tune up. This in my opinion makes the game a lot better, however H2H races should use fuel and nos.<br />
<br />
2: H2H races should be limited to 200 races completed every 8 hours.<br />
<br />
Why? H2H races should not be subjected to those who have more credits than the other, they should be a base membership racing to run out of credits and help fund the car and the battles do the rest from there. The P2P battles lose a lot of fun to them when one person can clearly win based on the credits spent and their RT instead of an equal playing ground where people can be around the same level so that it makes things more challenging.<br />
<br />
3: Cruising should also be limited to 200 cruises every 8 hours.<br />
<br />
This is to once again stop the abuse of credits being used to dictate wins, if models are a big part of getting money from P2P battles then this needs to stop being funded by winning or by wallets, it needs to be a strategy game for everyone who can log in once or twice every 8 hours to spend their credits wise until the next batch come in. To me this makes perfect sense in helping build a strategic, tuning racing game.<br />
<br />
4: P2P battles should have a different PF maximum each day<br />
<br />
The simple reason for this is that the game should be about tuning, and finding the best cars for the certain day and making all cars relevant, there is no reason for this to be a spending game with all that has been changed to the game to make it more fun and more casual. Different PF maximum's allow that to be the case as myself and Chris have found it fun trying to find the best PF car for 475 but now we have it narrowed down and need it to change to increase the fun of the game.<br />
<br />
These are my suggestions so far along with fixing the game so that it pays out money for those who run out of fuel or breakdown at least until such time where I think my suggestion on battles not using fuel is added as it is a big fun part of the game. I may add more if I think of more things but for now I feel the base is so much better than V3 it just needs some tweaks.]]></content:encoded>
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		<item>
			<title><![CDATA[Few Ideas]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6502</link>
			<pubDate>Sun, 10 May 2015 17:36:51 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6502</guid>
			<description><![CDATA[Firstly I think you should have a live chat to try get people talking. Nobody talks to no one, its so boring when your racing. Also a few times this session I was stuck, wasn't sure what car to buy or what parts etc, I mailed a few people and it took forever for someone to help. At least if you ask a question on a live game chat then anyone can help you rather than sending messages to everyone. Im sure new comers would really appreciate this. The game is so hard to learn from reading your gamers instructions, you need help from players. <br />
<br />
Next thing is the multi accounts, I think you should have default racers. Liker racer 1 and racer 2 and racer 3 etc. Have about 20 or so. I think they should run a standard speed and be there for everyone to race and the cars on these accounts can not be stolen or HI, because lets face it no one wants to race each other incase you lose and wreck you W/L ratio. <br />
<br />
To encourage people to only race the default racers you should offer more EXP from racing them. This will stop people making stupid accounts and targeting each other offline. It will encourage people to race more, (Especially new comers) <br />
<br />
Last thing is you should be able to get out of your car, because not able to just allows someone who doesn't like you to race you offline and wreck your ratio and it just sucks the life out you and your not arsed racing anymore. Discourages people. I know there is only small number playing so you that again is why you need default racers to make up for it. <br />
<br />
If I don't say so myself I think these are smashing ideas haha would improve game massively for sure, cant see any reasons why these ideas shouldn't and couldn't be implemented. It would certainly keep the small number playing more encouraged, well until you somehow recruit more players that is because at this rate the game might be gone soon I think.<br />
<br />
Thanks for reading.]]></description>
			<content:encoded><![CDATA[Firstly I think you should have a live chat to try get people talking. Nobody talks to no one, its so boring when your racing. Also a few times this session I was stuck, wasn't sure what car to buy or what parts etc, I mailed a few people and it took forever for someone to help. At least if you ask a question on a live game chat then anyone can help you rather than sending messages to everyone. Im sure new comers would really appreciate this. The game is so hard to learn from reading your gamers instructions, you need help from players. <br />
<br />
Next thing is the multi accounts, I think you should have default racers. Liker racer 1 and racer 2 and racer 3 etc. Have about 20 or so. I think they should run a standard speed and be there for everyone to race and the cars on these accounts can not be stolen or HI, because lets face it no one wants to race each other incase you lose and wreck you W/L ratio. <br />
<br />
To encourage people to only race the default racers you should offer more EXP from racing them. This will stop people making stupid accounts and targeting each other offline. It will encourage people to race more, (Especially new comers) <br />
<br />
Last thing is you should be able to get out of your car, because not able to just allows someone who doesn't like you to race you offline and wreck your ratio and it just sucks the life out you and your not arsed racing anymore. Discourages people. I know there is only small number playing so you that again is why you need default racers to make up for it. <br />
<br />
If I don't say so myself I think these are smashing ideas haha would improve game massively for sure, cant see any reasons why these ideas shouldn't and couldn't be implemented. It would certainly keep the small number playing more encouraged, well until you somehow recruit more players that is because at this rate the game might be gone soon I think.<br />
<br />
Thanks for reading.]]></content:encoded>
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		<item>
			<title><![CDATA[most races won icon]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6473</link>
			<pubDate>Mon, 30 Mar 2015 03:03:36 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6473</guid>
			<description><![CDATA[i think that it be a good idea for a most races won icon.... it will make it worth the racing for a icon no one has atleast i would think so.. it takes alot of time to race to get to lvl 20+ why not reward it with something other then ide]]></description>
			<content:encoded><![CDATA[i think that it be a good idea for a most races won icon.... it will make it worth the racing for a icon no one has atleast i would think so.. it takes alot of time to race to get to lvl 20+ why not reward it with something other then ide]]></content:encoded>
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		<item>
			<title><![CDATA[My ideas from a theif]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6447</link>
			<pubDate>Sat, 07 Mar 2015 19:07:51 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6447</guid>
			<description><![CDATA[  Log in: when logging out your status should be reset to home after a certain amount of time offline until someone online races you.Then after a certain amount of time it should be reset back to home if not raced.<br />
<br />
Garage cars  do not count as nw until sold..This way  noone can hide their entire nw in their garage.<br />
 <br />
 Home Invasion:  Get rid of this insane lvl 3 cap.  Everyone is sitting at lvl 2 just so they can not be hit until the end of the session.This makes HI useless throughout the entire game till the end. Everyone is capable of cruising for models and calenders weather in a car or not just takes longer without a car. So there is always a way to gain nw(old school way). The only thing this feature is doing is benefitting the racers.<br />
<br />
 Boosts.... Certain status make it easier or harder to boost.  Racing status should be off limits unless you put a mad insane combo on that status.<br />
<br />
  Each and everyone of these suggestions are from a previous version None of this is new.]]></description>
			<content:encoded><![CDATA[  Log in: when logging out your status should be reset to home after a certain amount of time offline until someone online races you.Then after a certain amount of time it should be reset back to home if not raced.<br />
<br />
Garage cars  do not count as nw until sold..This way  noone can hide their entire nw in their garage.<br />
 <br />
 Home Invasion:  Get rid of this insane lvl 3 cap.  Everyone is sitting at lvl 2 just so they can not be hit until the end of the session.This makes HI useless throughout the entire game till the end. Everyone is capable of cruising for models and calenders weather in a car or not just takes longer without a car. So there is always a way to gain nw(old school way). The only thing this feature is doing is benefitting the racers.<br />
<br />
 Boosts.... Certain status make it easier or harder to boost.  Racing status should be off limits unless you put a mad insane combo on that status.<br />
<br />
  Each and everyone of these suggestions are from a previous version None of this is new.]]></content:encoded>
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		<item>
			<title><![CDATA[Crew Battle Balancing]]></title>
			<link>http://www.midnitechallenge.com/forums/showthread.php?tid=6445</link>
			<pubDate>Fri, 06 Mar 2015 22:19:17 +0000</pubDate>
			<guid isPermaLink="false">http://www.midnitechallenge.com/forums/showthread.php?tid=6445</guid>
			<description><![CDATA[I feel like Crew Battling is not balanced correctly. Crew Models are based outside of anything Crew Based which is a little disappointing, obviously Crew Models have to be obtained in some form but they should not be able to be lost in anything that is outside of a Crew Battle. So in my attempt to make Crew Battles more competitive and fun and something that you can gloat about achieving and winning here are my suggestions below.<br />
<br />
1: Crew Models can leave a Crew if you lose Crew Battles and Join the Winning Crew<br />
<br />
Why? Simple, adds more strategy to Crew Battles to ensure that when there are a lot of good competing crews, that your car is faster than all of them or risk the loss of Crew Models which can help the other crew beat you in the long run.<br />
<br />
2: Crew Models less likely to leave while being worked<br />
<br />
Crew Models leave quite often while being worked and this is not necessarily something that makes sense, especially if I am paying 25 percent to my Crew Models every single time. Crew Models should only leave you during Crew Battles when leaving the slow team and joining the winning team makes sense, after all to them its all about winning.<br />
<br />
3: Crew Model Gain<br />
<br />
Crew Models should be based on vicious competition between Crew's what does this mean? Simple, you will not gain Crew Models by racing people who have no competing crew. This means that you now have to beat other Crew Members in races and with the race changes I proposed this would be purely competitive and it would not effect other parts of the game like going for First place. This would simply be a Crew Battle in itself because not only do you have to out race them to gain Crew Models for your Crew, but it also adds strategy to who you choose to be members in your crew. You have to choose the right one or one of them may slow you down or actually hurt your Crew by allowing others to gain Crew Models.<br />
<br />
4: Offsetting the Crew Model Gain<br />
<br />
The problem with this is networking, setting up Crew's who do not actually compete and racing them constantly so to offset this and make it more race based instead of network based, you can only gain Models from Crews who are actually competing, so for instance if a crew has a Honda Civic and their entire Crew is level 1's and they don't even race, you will not gain Crew Models from them. You would only gain Crew Models from racing Crew's who have a good W/L Ratio, a good Crew Models amount, and a Good Average Level.<br />
<br />
5: Final Balancing<br />
<br />
As the above will not be workable at the beginning of the session crew battling and the above should not be active until a minimum of 3 Crew's with 3 members in them have been formed. Once this has been formed they can gain Crew Models from racing each other.<br />
<br />
Now for the final part you can make it so that the Crew's have to be leveling and improving their CM's and Average Skill to be eligible I don't know how this would work or if it is possible for you to code Crescent but I would love an Eligibility so that Crew's have to constantly be working for Crew Money, Racing for Models and Level to remain Eligible not only for Crew Races but to be a Crew that others can obtain Crew Models from putting an end to Free Win Crews.]]></description>
			<content:encoded><![CDATA[I feel like Crew Battling is not balanced correctly. Crew Models are based outside of anything Crew Based which is a little disappointing, obviously Crew Models have to be obtained in some form but they should not be able to be lost in anything that is outside of a Crew Battle. So in my attempt to make Crew Battles more competitive and fun and something that you can gloat about achieving and winning here are my suggestions below.<br />
<br />
1: Crew Models can leave a Crew if you lose Crew Battles and Join the Winning Crew<br />
<br />
Why? Simple, adds more strategy to Crew Battles to ensure that when there are a lot of good competing crews, that your car is faster than all of them or risk the loss of Crew Models which can help the other crew beat you in the long run.<br />
<br />
2: Crew Models less likely to leave while being worked<br />
<br />
Crew Models leave quite often while being worked and this is not necessarily something that makes sense, especially if I am paying 25 percent to my Crew Models every single time. Crew Models should only leave you during Crew Battles when leaving the slow team and joining the winning team makes sense, after all to them its all about winning.<br />
<br />
3: Crew Model Gain<br />
<br />
Crew Models should be based on vicious competition between Crew's what does this mean? Simple, you will not gain Crew Models by racing people who have no competing crew. This means that you now have to beat other Crew Members in races and with the race changes I proposed this would be purely competitive and it would not effect other parts of the game like going for First place. This would simply be a Crew Battle in itself because not only do you have to out race them to gain Crew Models for your Crew, but it also adds strategy to who you choose to be members in your crew. You have to choose the right one or one of them may slow you down or actually hurt your Crew by allowing others to gain Crew Models.<br />
<br />
4: Offsetting the Crew Model Gain<br />
<br />
The problem with this is networking, setting up Crew's who do not actually compete and racing them constantly so to offset this and make it more race based instead of network based, you can only gain Models from Crews who are actually competing, so for instance if a crew has a Honda Civic and their entire Crew is level 1's and they don't even race, you will not gain Crew Models from them. You would only gain Crew Models from racing Crew's who have a good W/L Ratio, a good Crew Models amount, and a Good Average Level.<br />
<br />
5: Final Balancing<br />
<br />
As the above will not be workable at the beginning of the session crew battling and the above should not be active until a minimum of 3 Crew's with 3 members in them have been formed. Once this has been formed they can gain Crew Models from racing each other.<br />
<br />
Now for the final part you can make it so that the Crew's have to be leveling and improving their CM's and Average Skill to be eligible I don't know how this would work or if it is possible for you to code Crescent but I would love an Eligibility so that Crew's have to constantly be working for Crew Money, Racing for Models and Level to remain Eligible not only for Crew Races but to be a Crew that others can obtain Crew Models from putting an end to Free Win Crews.]]></content:encoded>
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