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2-15-2010 New MC shocker - Latest Updates and Changes

#51
PlAy_4_DeAlZ Wrote:Thanks blackSmile

Exactly you can be the biggest spender on mc, and still not win haha. you will just level up the same as them.

I can just see alot of good, big spenders going to be leaving. Ray/ cres think of something.

lol bro u can call me Johnny... i do know you and all haha ...

but yea do they not want anyone to spend ? as its pointless now.

im going to sit back and chill ..watch what they (CI games) do from here ...
One Of Midnites Forum Mod Team......Black__Metal ™©

#52
PIMP_4_LIFE Wrote:i agree ^^ im playing it and tbh wont lie starting to enjoy it when its going good but unlike the old mc where if you knew what you where doing you could stay on that winning streak all round now i feel the more effort iv put into it the less i get out of it i cant race ANYONE what so ever play_4_deals is too low net, and me and him are the only level 5's atm

very least could you add something like we can race 1 level below us maybe 2? later levels 1/2 levels wont make vast amounts of difference

I cant race you because you have too much net, and i cant cover the rish now hahahahaha.

But dont worry ive got my tuning down to godSmile

Obi-Wan-Speed
[email protected]
Best ET: [email protected]

:catfight:

#53
Black__Metal Wrote:lol bro u can call me Johnny... i do know you and all haha ...

but yea do they not want anyone to spend ? as its pointless now.

im going to sit back and chill ..watch what they (CI games) do from here ...

Hahahahahaha WinkWink

Well they lost a spender here if they keep it this way. because i have nothing to spend to win for lol.

So am i man, im bored out of my mind, cant race anyone cant hi anyone cant boost anyone.

I can boost and Hi but f**k the risks a bit much lol. put me in debt hahaSmile

#54
PlAy_4_DeAlZ Wrote:I cant race you because you have too much net, and i cant cover the rish now hahahahaha.

But dont worry ive got my tuning down to godSmile

Obi-Wan-Speed
[email protected]
Best ET: [email protected]

:catfight:

dont get how your so fast when we are the same level well i got an idea il try it when i get enough credits to retune

#55
Ok, we know WHY you all want to constantly race... which is obviously to get higher levels...

But our goal since day 1, has always been trying make the racing more of a 'rush'... like real street racing. You build your car as best you can, and then try to beat another person. It's the adrenalin rush.

But since day 1, racing has just been a repetitive action. You spam race people over and over, win/lose ratio's don't mean anything. It takes the "rush" out of racing.

Any thoughts on that?

#56
win/lose what about crew models unless your going to totally remove the effect win/lose has on cms we are always going to work on a good win/lose hell even after what ever you do i want to win. but my rush is at the end of a session trying to end in a good place though

#57
PIMP_4_LIFE Wrote:win/lose what about crew models unless your going to totally remove the effect win/lose has on cms we are always going to work on a good win/lose hell even after what ever you do i want to win. but my rush is at the end of a session trying to end in a good place though

The win/lose ratio's have always based on a multi... that doesn't count.

Or spamming someone that is "giving" losses...


Ideally, we want to remove the incentive to 'want' to lose.

#58
admin Wrote:Ok, we know WHY you all want to constantly race... which is obviously to get higher levels...

But our goal since day 1, has always been trying make the racing more of a 'rush'... like real street racing. You build your car as best you can, and then try to beat another person. It's the adrenalin rush.

But since day 1, racing has just been a repetitive action. You spam race people over and over, win/lose ratio's don't mean anything. It takes the "rush" out of racing.

Any thoughts on that?

I see what your saying Cres....

we all race to level up ..make more cash ..have a quicker car, and in the end to be number one and win the thing....

But at the end of the day you are running a online game that people dont want to get bored with just sitting online being able to do jack due to one thing or anther...In the 2 week rounds whos going to want to spend half of it working and building a car to be able to beat a few people here and there. while in the mean time getting raced into the negative NWs all the time. I think everyone wants it to be faster pase then you guys have made it.

people dont seem to mind sitting there racing there asses off by spamming races to get ahead ... they spend money on credits to do it more...

the "rush" in rev 3 was trying to get the highst level .. trying to get the IDE flags by out racing everyone ... and trying to get 1st /top crew/top crew leader... even if that meant spending 2 weeks clicking away.

If u want to want people to spend more time tunning and what not cut down how much people made in rev 3 more and put parts prices up ..so it takes a week or so of good racing/exp to even fully add parts to the car or something
One Of Midnites Forum Mod Team......Black__Metal ™©

#59
admin Wrote:The win/lose ratio's have always based on a multi... that doesn't count.

Or spamming someone that is "giving" losses...


Ideally, we want to remove the incentive to 'want' to lose.

And this idea was to take cash away from the person losing the race while they have no control on who they can/cant race ?? which in turn screws them for a round due to lack of cash.

If you want realistic would you race someone becasue you had no other choice and lose 5k or something to them for doing so?

im just not sure how you can remove them incentive to want to lose without screwing people with low Nws into the negatives etc.

not trying to be a ass about any of this either
One Of Midnites Forum Mod Team......Black__Metal ™©

#60
admin Wrote:The win/lose ratio's have always based on a multi... that doesn't count.

Or spamming someone that is "giving" losses...


Ideally, we want to remove the incentive to 'want' to lose.

although prolly not the sort of thing i should admit but i used to play fine without a multi until i came back to the new changes 2 sessions ago, multis have only seemingly come on the rise as numbers drop due to changes that many people disagree with. i dont mean to knock you but wouldnt it be better to go backwards rather then forwards readd things people liked while adding 1 or 2 new things which protect against multis ie not race people too low or better stil too high, maybe even reward those more who race people who are the same level with say 2cms for a win and double exp

possibly even add something to stop you racing the same person all day say only race 1 player 15times in 1 24hour period online and offline

with the rewards for racing people your leveling the game will get tigher which you have mentioned is something you want and with restrictions on how many levels above you that you can race this removes multis nearly totally from existance as they will only last 1/2 days of a session maybe less

hell could even do this with the new style though personally i prefer the old one was much simplier to use but just sayin


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