01-29-2008, 03:56 PM
Here is my idea-currently to get experience, you race people with drastically different nw. Usually, this means that one person is wayyyy faster than the other. In reality, if you get crushed in a competition, you don't learn that much. Or if you are the one doing the crushing (beating your opponent by a lot), you learn less. So my suggestion (I don't know if this has been suggested before), is to do it by number of races/level. You learn by doing this repeatedly, so more races=more experience. At the beginning of the game, you wait for someone to get high nw, you race them once, and you jump like 8 levels. You follow this pattern until you get to level 20 or so, and then you race low nw people. The current system promotes the creation of multis so you always have someone with low nw to race. Is there anyone out there who really thinks that people would have an account with less than $10,000 nw that is not a multi? So this change would discourage the creation of multis, and also promote racing among top levels to test out how fast their cars were against their competitors, rather than racing low nw people solely for the sake of experience. I know that this has a problem with autoplay, but those races could be worth .1 or something of a real race.